'use strict';
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Object.defineProperty(exports, '__esModule', {
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value: true
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});
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exports.TEST_TIMEOUT_SYMBOL = exports.STATE_SYM = exports.RETRY_TIMES = void 0;
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var _expect = _interopRequireDefault(require('expect'));
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function _interopRequireDefault(obj) {
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return obj && obj.__esModule ? obj : {default: obj};
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}
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var global = (function () {
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if (typeof globalThis !== 'undefined') {
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return globalThis;
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} else if (typeof global !== 'undefined') {
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return global;
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} else if (typeof self !== 'undefined') {
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return self;
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} else if (typeof window !== 'undefined') {
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return window;
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} else {
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return Function('return this')();
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}
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})();
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var Symbol = global['jest-symbol-do-not-touch'] || global.Symbol;
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const STATE_SYM = Symbol('JEST_STATE_SYMBOL');
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exports.STATE_SYM = STATE_SYM;
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const RETRY_TIMES = Symbol.for('RETRY_TIMES'); // To pass this value from Runtime object to state we need to use global[sym]
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exports.RETRY_TIMES = RETRY_TIMES;
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const TEST_TIMEOUT_SYMBOL = Symbol.for('TEST_TIMEOUT_SYMBOL');
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exports.TEST_TIMEOUT_SYMBOL = TEST_TIMEOUT_SYMBOL;
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