/**
|
* > Stability: 2 - Stable
|
*
|
* The `net` module provides an asynchronous network API for creating stream-based
|
* TCP or `IPC` servers ({@link createServer}) and clients
|
* ({@link createConnection}).
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*
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* It can be accessed using:
|
*
|
* ```js
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* const net = require('net');
|
* ```
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* @see [source](https://github.com/nodejs/node/blob/v17.0.0/lib/net.js)
|
*/
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declare module 'net' {
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import * as stream from 'node:stream';
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import { Abortable, EventEmitter } from 'node:events';
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import * as dns from 'node:dns';
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type LookupFunction = (hostname: string, options: dns.LookupOneOptions, callback: (err: NodeJS.ErrnoException | null, address: string, family: number) => void) => void;
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interface AddressInfo {
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address: string;
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family: string;
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port: number;
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}
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interface SocketConstructorOpts {
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fd?: number | undefined;
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allowHalfOpen?: boolean | undefined;
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readable?: boolean | undefined;
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writable?: boolean | undefined;
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signal?: AbortSignal;
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}
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interface OnReadOpts {
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buffer: Uint8Array | (() => Uint8Array);
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/**
|
* This function is called for every chunk of incoming data.
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* Two arguments are passed to it: the number of bytes written to buffer and a reference to buffer.
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* Return false from this function to implicitly pause() the socket.
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*/
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callback(bytesWritten: number, buf: Uint8Array): boolean;
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}
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interface ConnectOpts {
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/**
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* If specified, incoming data is stored in a single buffer and passed to the supplied callback when data arrives on the socket.
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* Note: this will cause the streaming functionality to not provide any data, however events like 'error', 'end', and 'close' will
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* still be emitted as normal and methods like pause() and resume() will also behave as expected.
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*/
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onread?: OnReadOpts | undefined;
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}
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interface TcpSocketConnectOpts extends ConnectOpts {
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port: number;
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host?: string | undefined;
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localAddress?: string | undefined;
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localPort?: number | undefined;
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hints?: number | undefined;
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family?: number | undefined;
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lookup?: LookupFunction | undefined;
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}
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interface IpcSocketConnectOpts extends ConnectOpts {
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path: string;
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}
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type SocketConnectOpts = TcpSocketConnectOpts | IpcSocketConnectOpts;
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type SocketReadyState = 'opening' | 'open' | 'readOnly' | 'writeOnly' | 'closed';
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/**
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* This class is an abstraction of a TCP socket or a streaming `IPC` endpoint
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* (uses named pipes on Windows, and Unix domain sockets otherwise). It is also
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* an `EventEmitter`.
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*
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* A `net.Socket` can be created by the user and used directly to interact with
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* a server. For example, it is returned by {@link createConnection},
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* so the user can use it to talk to the server.
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*
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* It can also be created by Node.js and passed to the user when a connection
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* is received. For example, it is passed to the listeners of a `'connection'` event emitted on a {@link Server}, so the user can use
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* it to interact with the client.
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* @since v0.3.4
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*/
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class Socket extends stream.Duplex {
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constructor(options?: SocketConstructorOpts);
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/**
|
* Sends data on the socket. The second parameter specifies the encoding in the
|
* case of a string. It defaults to UTF8 encoding.
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*
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* Returns `true` if the entire data was flushed successfully to the kernel
|
* buffer. Returns `false` if all or part of the data was queued in user memory.`'drain'` will be emitted when the buffer is again free.
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*
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* The optional `callback` parameter will be executed when the data is finally
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* written out, which may not be immediately.
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*
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* See `Writable` stream `write()` method for more
|
* information.
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* @since v0.1.90
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* @param [encoding='utf8'] Only used when data is `string`.
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*/
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write(buffer: Uint8Array | string, cb?: (err?: Error) => void): boolean;
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write(str: Uint8Array | string, encoding?: BufferEncoding, cb?: (err?: Error) => void): boolean;
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/**
|
* Initiate a connection on a given socket.
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*
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* Possible signatures:
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*
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* * `socket.connect(options[, connectListener])`
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* * `socket.connect(path[, connectListener])` for `IPC` connections.
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* * `socket.connect(port[, host][, connectListener])` for TCP connections.
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* * Returns: `net.Socket` The socket itself.
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*
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* This function is asynchronous. When the connection is established, the `'connect'` event will be emitted. If there is a problem connecting,
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* instead of a `'connect'` event, an `'error'` event will be emitted with
|
* the error passed to the `'error'` listener.
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* The last parameter `connectListener`, if supplied, will be added as a listener
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* for the `'connect'` event **once**.
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*
|
* This function should only be used for reconnecting a socket after`'close'` has been emitted or otherwise it may lead to undefined
|
* behavior.
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*/
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connect(options: SocketConnectOpts, connectionListener?: () => void): this;
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connect(port: number, host: string, connectionListener?: () => void): this;
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connect(port: number, connectionListener?: () => void): this;
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connect(path: string, connectionListener?: () => void): this;
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/**
|
* Set the encoding for the socket as a `Readable Stream`. See `readable.setEncoding()` for more information.
|
* @since v0.1.90
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* @return The socket itself.
|
*/
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setEncoding(encoding?: BufferEncoding): this;
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/**
|
* Pauses the reading of data. That is, `'data'` events will not be emitted.
|
* Useful to throttle back an upload.
|
* @return The socket itself.
|
*/
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pause(): this;
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/**
|
* Resumes reading after a call to `socket.pause()`.
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* @return The socket itself.
|
*/
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resume(): this;
|
/**
|
* Sets the socket to timeout after `timeout` milliseconds of inactivity on
|
* the socket. By default `net.Socket` do not have a timeout.
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*
|
* When an idle timeout is triggered the socket will receive a `'timeout'` event but the connection will not be severed. The user must manually call `socket.end()` or `socket.destroy()` to
|
* end the connection.
|
*
|
* ```js
|
* socket.setTimeout(3000);
|
* socket.on('timeout', () => {
|
* console.log('socket timeout');
|
* socket.end();
|
* });
|
* ```
|
*
|
* If `timeout` is 0, then the existing idle timeout is disabled.
|
*
|
* The optional `callback` parameter will be added as a one-time listener for the `'timeout'` event.
|
* @since v0.1.90
|
* @return The socket itself.
|
*/
|
setTimeout(timeout: number, callback?: () => void): this;
|
/**
|
* Enable/disable the use of Nagle's algorithm.
|
*
|
* When a TCP connection is created, it will have Nagle's algorithm enabled.
|
*
|
* Nagle's algorithm delays data before it is sent via the network. It attempts
|
* to optimize throughput at the expense of latency.
|
*
|
* Passing `true` for `noDelay` or not passing an argument will disable Nagle's
|
* algorithm for the socket. Passing `false` for `noDelay` will enable Nagle's
|
* algorithm.
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* @since v0.1.90
|
* @param [noDelay=true]
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* @return The socket itself.
|
*/
|
setNoDelay(noDelay?: boolean): this;
|
/**
|
* Enable/disable keep-alive functionality, and optionally set the initial
|
* delay before the first keepalive probe is sent on an idle socket.
|
*
|
* Set `initialDelay` (in milliseconds) to set the delay between the last
|
* data packet received and the first keepalive probe. Setting `0` for`initialDelay` will leave the value unchanged from the default
|
* (or previous) setting.
|
*
|
* Enabling the keep-alive functionality will set the following socket options:
|
*
|
* * `SO_KEEPALIVE=1`
|
* * `TCP_KEEPIDLE=initialDelay`
|
* * `TCP_KEEPCNT=10`
|
* * `TCP_KEEPINTVL=1`
|
* @since v0.1.92
|
* @param [enable=false]
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* @param [initialDelay=0]
|
* @return The socket itself.
|
*/
|
setKeepAlive(enable?: boolean, initialDelay?: number): this;
|
/**
|
* Returns the bound `address`, the address `family` name and `port` of the
|
* socket as reported by the operating system:`{ port: 12346, family: 'IPv4', address: '127.0.0.1' }`
|
* @since v0.1.90
|
*/
|
address(): AddressInfo | {};
|
/**
|
* Calling `unref()` on a socket will allow the program to exit if this is the only
|
* active socket in the event system. If the socket is already `unref`ed calling`unref()` again will have no effect.
|
* @since v0.9.1
|
* @return The socket itself.
|
*/
|
unref(): this;
|
/**
|
* Opposite of `unref()`, calling `ref()` on a previously `unref`ed socket will_not_ let the program exit if it's the only socket left (the default behavior).
|
* If the socket is `ref`ed calling `ref` again will have no effect.
|
* @since v0.9.1
|
* @return The socket itself.
|
*/
|
ref(): this;
|
/**
|
* This property shows the number of characters buffered for writing. The buffer
|
* may contain strings whose length after encoding is not yet known. So this number
|
* is only an approximation of the number of bytes in the buffer.
|
*
|
* `net.Socket` has the property that `socket.write()` always works. This is to
|
* help users get up and running quickly. The computer cannot always keep up
|
* with the amount of data that is written to a socket. The network connection
|
* simply might be too slow. Node.js will internally queue up the data written to a
|
* socket and send it out over the wire when it is possible.
|
*
|
* The consequence of this internal buffering is that memory may grow.
|
* Users who experience large or growing `bufferSize` should attempt to
|
* "throttle" the data flows in their program with `socket.pause()` and `socket.resume()`.
|
* @since v0.3.8
|
* @deprecated Since v14.6.0 - Use `writableLength` instead.
|
*/
|
readonly bufferSize: number;
|
/**
|
* The amount of received bytes.
|
* @since v0.5.3
|
*/
|
readonly bytesRead: number;
|
/**
|
* The amount of bytes sent.
|
* @since v0.5.3
|
*/
|
readonly bytesWritten: number;
|
/**
|
* If `true`,`socket.connect(options[, connectListener])` was
|
* called and has not yet finished. It will stay `true` until the socket becomes
|
* connected, then it is set to `false` and the `'connect'` event is emitted. Note
|
* that the `socket.connect(options[, connectListener])` callback is a listener for the `'connect'` event.
|
* @since v6.1.0
|
*/
|
readonly connecting: boolean;
|
/**
|
* See `writable.destroyed` for further details.
|
*/
|
readonly destroyed: boolean;
|
/**
|
* The string representation of the local IP address the remote client is
|
* connecting on. For example, in a server listening on `'0.0.0.0'`, if a client
|
* connects on `'192.168.1.1'`, the value of `socket.localAddress` would be`'192.168.1.1'`.
|
* @since v0.9.6
|
*/
|
readonly localAddress?: string;
|
/**
|
* The numeric representation of the local port. For example, `80` or `21`.
|
* @since v0.9.6
|
*/
|
readonly localPort?: number;
|
/**
|
* This property represents the state of the connection as a string.
|
* @see {https://nodejs.org/api/net.html#socketreadystate}
|
* @since v0.5.0
|
*/
|
readonly readyState: SocketReadyState;
|
/**
|
* The string representation of the remote IP address. For example,`'74.125.127.100'` or `'2001:4860:a005::68'`. Value may be `undefined` if
|
* the socket is destroyed (for example, if the client disconnected).
|
* @since v0.5.10
|
*/
|
readonly remoteAddress?: string | undefined;
|
/**
|
* The string representation of the remote IP family. `'IPv4'` or `'IPv6'`.
|
* @since v0.11.14
|
*/
|
readonly remoteFamily?: string | undefined;
|
/**
|
* The numeric representation of the remote port. For example, `80` or `21`.
|
* @since v0.5.10
|
*/
|
readonly remotePort?: number | undefined;
|
/**
|
* The socket timeout in milliseconds as set by socket.setTimeout(). It is undefined if a timeout has not been set.
|
* @since v10.7.0
|
*/
|
readonly timeout?: number | undefined;
|
/**
|
* Half-closes the socket. i.e., it sends a FIN packet. It is possible the
|
* server will still send some data.
|
*
|
* See `writable.end()` for further details.
|
* @since v0.1.90
|
* @param [encoding='utf8'] Only used when data is `string`.
|
* @param callback Optional callback for when the socket is finished.
|
* @return The socket itself.
|
*/
|
end(callback?: () => void): this;
|
end(buffer: Uint8Array | string, callback?: () => void): this;
|
end(str: Uint8Array | string, encoding?: BufferEncoding, callback?: () => void): this;
|
/**
|
* events.EventEmitter
|
* 1. close
|
* 2. connect
|
* 3. data
|
* 4. drain
|
* 5. end
|
* 6. error
|
* 7. lookup
|
* 8. timeout
|
*/
|
addListener(event: string, listener: (...args: any[]) => void): this;
|
addListener(event: 'close', listener: (hadError: boolean) => void): this;
|
addListener(event: 'connect', listener: () => void): this;
|
addListener(event: 'data', listener: (data: Buffer) => void): this;
|
addListener(event: 'drain', listener: () => void): this;
|
addListener(event: 'end', listener: () => void): this;
|
addListener(event: 'error', listener: (err: Error) => void): this;
|
addListener(event: 'lookup', listener: (err: Error, address: string, family: string | number, host: string) => void): this;
|
addListener(event: 'ready', listener: () => void): this;
|
addListener(event: 'timeout', listener: () => void): this;
|
emit(event: string | symbol, ...args: any[]): boolean;
|
emit(event: 'close', hadError: boolean): boolean;
|
emit(event: 'connect'): boolean;
|
emit(event: 'data', data: Buffer): boolean;
|
emit(event: 'drain'): boolean;
|
emit(event: 'end'): boolean;
|
emit(event: 'error', err: Error): boolean;
|
emit(event: 'lookup', err: Error, address: string, family: string | number, host: string): boolean;
|
emit(event: 'ready'): boolean;
|
emit(event: 'timeout'): boolean;
|
on(event: string, listener: (...args: any[]) => void): this;
|
on(event: 'close', listener: (hadError: boolean) => void): this;
|
on(event: 'connect', listener: () => void): this;
|
on(event: 'data', listener: (data: Buffer) => void): this;
|
on(event: 'drain', listener: () => void): this;
|
on(event: 'end', listener: () => void): this;
|
on(event: 'error', listener: (err: Error) => void): this;
|
on(event: 'lookup', listener: (err: Error, address: string, family: string | number, host: string) => void): this;
|
on(event: 'ready', listener: () => void): this;
|
on(event: 'timeout', listener: () => void): this;
|
once(event: string, listener: (...args: any[]) => void): this;
|
once(event: 'close', listener: (hadError: boolean) => void): this;
|
once(event: 'connect', listener: () => void): this;
|
once(event: 'data', listener: (data: Buffer) => void): this;
|
once(event: 'drain', listener: () => void): this;
|
once(event: 'end', listener: () => void): this;
|
once(event: 'error', listener: (err: Error) => void): this;
|
once(event: 'lookup', listener: (err: Error, address: string, family: string | number, host: string) => void): this;
|
once(event: 'ready', listener: () => void): this;
|
once(event: 'timeout', listener: () => void): this;
|
prependListener(event: string, listener: (...args: any[]) => void): this;
|
prependListener(event: 'close', listener: (hadError: boolean) => void): this;
|
prependListener(event: 'connect', listener: () => void): this;
|
prependListener(event: 'data', listener: (data: Buffer) => void): this;
|
prependListener(event: 'drain', listener: () => void): this;
|
prependListener(event: 'end', listener: () => void): this;
|
prependListener(event: 'error', listener: (err: Error) => void): this;
|
prependListener(event: 'lookup', listener: (err: Error, address: string, family: string | number, host: string) => void): this;
|
prependListener(event: 'ready', listener: () => void): this;
|
prependListener(event: 'timeout', listener: () => void): this;
|
prependOnceListener(event: string, listener: (...args: any[]) => void): this;
|
prependOnceListener(event: 'close', listener: (hadError: boolean) => void): this;
|
prependOnceListener(event: 'connect', listener: () => void): this;
|
prependOnceListener(event: 'data', listener: (data: Buffer) => void): this;
|
prependOnceListener(event: 'drain', listener: () => void): this;
|
prependOnceListener(event: 'end', listener: () => void): this;
|
prependOnceListener(event: 'error', listener: (err: Error) => void): this;
|
prependOnceListener(event: 'lookup', listener: (err: Error, address: string, family: string | number, host: string) => void): this;
|
prependOnceListener(event: 'ready', listener: () => void): this;
|
prependOnceListener(event: 'timeout', listener: () => void): this;
|
}
|
interface ListenOptions extends Abortable {
|
port?: number | undefined;
|
host?: string | undefined;
|
backlog?: number | undefined;
|
path?: string | undefined;
|
exclusive?: boolean | undefined;
|
readableAll?: boolean | undefined;
|
writableAll?: boolean | undefined;
|
/**
|
* @default false
|
*/
|
ipv6Only?: boolean | undefined;
|
}
|
interface ServerOpts {
|
/**
|
* Indicates whether half-opened TCP connections are allowed.
|
* @default false
|
*/
|
allowHalfOpen?: boolean | undefined;
|
/**
|
* Indicates whether the socket should be paused on incoming connections.
|
* @default false
|
*/
|
pauseOnConnect?: boolean | undefined;
|
}
|
/**
|
* This class is used to create a TCP or `IPC` server.
|
* @since v0.1.90
|
*/
|
class Server extends EventEmitter {
|
constructor(connectionListener?: (socket: Socket) => void);
|
constructor(options?: ServerOpts, connectionListener?: (socket: Socket) => void);
|
/**
|
* Start a server listening for connections. A `net.Server` can be a TCP or
|
* an `IPC` server depending on what it listens to.
|
*
|
* Possible signatures:
|
*
|
* * `server.listen(handle[, backlog][, callback])`
|
* * `server.listen(options[, callback])`
|
* * `server.listen(path[, backlog][, callback])` for `IPC` servers
|
* * `server.listen([port[, host[, backlog]]][, callback])` for TCP servers
|
*
|
* This function is asynchronous. When the server starts listening, the `'listening'` event will be emitted. The last parameter `callback`will be added as a listener for the `'listening'`
|
* event.
|
*
|
* All `listen()` methods can take a `backlog` parameter to specify the maximum
|
* length of the queue of pending connections. The actual length will be determined
|
* by the OS through sysctl settings such as `tcp_max_syn_backlog` and `somaxconn`on Linux. The default value of this parameter is 511 (not 512).
|
*
|
* All {@link Socket} are set to `SO_REUSEADDR` (see [`socket(7)`](https://man7.org/linux/man-pages/man7/socket.7.html) for
|
* details).
|
*
|
* The `server.listen()` method can be called again if and only if there was an
|
* error during the first `server.listen()` call or `server.close()` has been
|
* called. Otherwise, an `ERR_SERVER_ALREADY_LISTEN` error will be thrown.
|
*
|
* One of the most common errors raised when listening is `EADDRINUSE`.
|
* This happens when another server is already listening on the requested`port`/`path`/`handle`. One way to handle this would be to retry
|
* after a certain amount of time:
|
*
|
* ```js
|
* server.on('error', (e) => {
|
* if (e.code === 'EADDRINUSE') {
|
* console.log('Address in use, retrying...');
|
* setTimeout(() => {
|
* server.close();
|
* server.listen(PORT, HOST);
|
* }, 1000);
|
* }
|
* });
|
* ```
|
*/
|
listen(port?: number, hostname?: string, backlog?: number, listeningListener?: () => void): this;
|
listen(port?: number, hostname?: string, listeningListener?: () => void): this;
|
listen(port?: number, backlog?: number, listeningListener?: () => void): this;
|
listen(port?: number, listeningListener?: () => void): this;
|
listen(path: string, backlog?: number, listeningListener?: () => void): this;
|
listen(path: string, listeningListener?: () => void): this;
|
listen(options: ListenOptions, listeningListener?: () => void): this;
|
listen(handle: any, backlog?: number, listeningListener?: () => void): this;
|
listen(handle: any, listeningListener?: () => void): this;
|
/**
|
* Stops the server from accepting new connections and keeps existing
|
* connections. This function is asynchronous, the server is finally closed
|
* when all connections are ended and the server emits a `'close'` event.
|
* The optional `callback` will be called once the `'close'` event occurs. Unlike
|
* that event, it will be called with an `Error` as its only argument if the server
|
* was not open when it was closed.
|
* @since v0.1.90
|
* @param callback Called when the server is closed.
|
*/
|
close(callback?: (err?: Error) => void): this;
|
/**
|
* Returns the bound `address`, the address `family` name, and `port` of the server
|
* as reported by the operating system if listening on an IP socket
|
* (useful to find which port was assigned when getting an OS-assigned address):`{ port: 12346, family: 'IPv4', address: '127.0.0.1' }`.
|
*
|
* For a server listening on a pipe or Unix domain socket, the name is returned
|
* as a string.
|
*
|
* ```js
|
* const server = net.createServer((socket) => {
|
* socket.end('goodbye\n');
|
* }).on('error', (err) => {
|
* // Handle errors here.
|
* throw err;
|
* });
|
*
|
* // Grab an arbitrary unused port.
|
* server.listen(() => {
|
* console.log('opened server on', server.address());
|
* });
|
* ```
|
*
|
* `server.address()` returns `null` before the `'listening'` event has been
|
* emitted or after calling `server.close()`.
|
* @since v0.1.90
|
*/
|
address(): AddressInfo | string | null;
|
/**
|
* Asynchronously get the number of concurrent connections on the server. Works
|
* when sockets were sent to forks.
|
*
|
* Callback should take two arguments `err` and `count`.
|
* @since v0.9.7
|
*/
|
getConnections(cb: (error: Error | null, count: number) => void): void;
|
/**
|
* Opposite of `unref()`, calling `ref()` on a previously `unref`ed server will_not_ let the program exit if it's the only server left (the default behavior).
|
* If the server is `ref`ed calling `ref()` again will have no effect.
|
* @since v0.9.1
|
*/
|
ref(): this;
|
/**
|
* Calling `unref()` on a server will allow the program to exit if this is the only
|
* active server in the event system. If the server is already `unref`ed calling`unref()` again will have no effect.
|
* @since v0.9.1
|
*/
|
unref(): this;
|
/**
|
* Set this property to reject connections when the server's connection count gets
|
* high.
|
*
|
* It is not recommended to use this option once a socket has been sent to a child
|
* with `child_process.fork()`.
|
* @since v0.2.0
|
*/
|
maxConnections: number;
|
connections: number;
|
/**
|
* Indicates whether or not the server is listening for connections.
|
* @since v5.7.0
|
*/
|
listening: boolean;
|
/**
|
* events.EventEmitter
|
* 1. close
|
* 2. connection
|
* 3. error
|
* 4. listening
|
*/
|
addListener(event: string, listener: (...args: any[]) => void): this;
|
addListener(event: 'close', listener: () => void): this;
|
addListener(event: 'connection', listener: (socket: Socket) => void): this;
|
addListener(event: 'error', listener: (err: Error) => void): this;
|
addListener(event: 'listening', listener: () => void): this;
|
emit(event: string | symbol, ...args: any[]): boolean;
|
emit(event: 'close'): boolean;
|
emit(event: 'connection', socket: Socket): boolean;
|
emit(event: 'error', err: Error): boolean;
|
emit(event: 'listening'): boolean;
|
on(event: string, listener: (...args: any[]) => void): this;
|
on(event: 'close', listener: () => void): this;
|
on(event: 'connection', listener: (socket: Socket) => void): this;
|
on(event: 'error', listener: (err: Error) => void): this;
|
on(event: 'listening', listener: () => void): this;
|
once(event: string, listener: (...args: any[]) => void): this;
|
once(event: 'close', listener: () => void): this;
|
once(event: 'connection', listener: (socket: Socket) => void): this;
|
once(event: 'error', listener: (err: Error) => void): this;
|
once(event: 'listening', listener: () => void): this;
|
prependListener(event: string, listener: (...args: any[]) => void): this;
|
prependListener(event: 'close', listener: () => void): this;
|
prependListener(event: 'connection', listener: (socket: Socket) => void): this;
|
prependListener(event: 'error', listener: (err: Error) => void): this;
|
prependListener(event: 'listening', listener: () => void): this;
|
prependOnceListener(event: string, listener: (...args: any[]) => void): this;
|
prependOnceListener(event: 'close', listener: () => void): this;
|
prependOnceListener(event: 'connection', listener: (socket: Socket) => void): this;
|
prependOnceListener(event: 'error', listener: (err: Error) => void): this;
|
prependOnceListener(event: 'listening', listener: () => void): this;
|
}
|
type IPVersion = 'ipv4' | 'ipv6';
|
/**
|
* The `BlockList` object can be used with some network APIs to specify rules for
|
* disabling inbound or outbound access to specific IP addresses, IP ranges, or
|
* IP subnets.
|
* @since v15.0.0, v14.18.0
|
*/
|
class BlockList {
|
/**
|
* Adds a rule to block the given IP address.
|
* @since v15.0.0, v14.18.0
|
* @param address An IPv4 or IPv6 address.
|
* @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.
|
*/
|
addAddress(address: string, type?: IPVersion): void;
|
addAddress(address: SocketAddress): void;
|
/**
|
* Adds a rule to block a range of IP addresses from `start` (inclusive) to`end` (inclusive).
|
* @since v15.0.0, v14.18.0
|
* @param start The starting IPv4 or IPv6 address in the range.
|
* @param end The ending IPv4 or IPv6 address in the range.
|
* @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.
|
*/
|
addRange(start: string, end: string, type?: IPVersion): void;
|
addRange(start: SocketAddress, end: SocketAddress): void;
|
/**
|
* Adds a rule to block a range of IP addresses specified as a subnet mask.
|
* @since v15.0.0, v14.18.0
|
* @param net The network IPv4 or IPv6 address.
|
* @param prefix The number of CIDR prefix bits. For IPv4, this must be a value between `0` and `32`. For IPv6, this must be between `0` and `128`.
|
* @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.
|
*/
|
addSubnet(net: SocketAddress, prefix: number): void;
|
addSubnet(net: string, prefix: number, type?: IPVersion): void;
|
/**
|
* Returns `true` if the given IP address matches any of the rules added to the`BlockList`.
|
*
|
* ```js
|
* const blockList = new net.BlockList();
|
* blockList.addAddress('123.123.123.123');
|
* blockList.addRange('10.0.0.1', '10.0.0.10');
|
* blockList.addSubnet('8592:757c:efae:4e45::', 64, 'ipv6');
|
*
|
* console.log(blockList.check('123.123.123.123')); // Prints: true
|
* console.log(blockList.check('10.0.0.3')); // Prints: true
|
* console.log(blockList.check('222.111.111.222')); // Prints: false
|
*
|
* // IPv6 notation for IPv4 addresses works:
|
* console.log(blockList.check('::ffff:7b7b:7b7b', 'ipv6')); // Prints: true
|
* console.log(blockList.check('::ffff:123.123.123.123', 'ipv6')); // Prints: true
|
* ```
|
* @since v15.0.0, v14.18.0
|
* @param address The IP address to check
|
* @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.
|
*/
|
check(address: SocketAddress): boolean;
|
check(address: string, type?: IPVersion): boolean;
|
}
|
interface TcpNetConnectOpts extends TcpSocketConnectOpts, SocketConstructorOpts {
|
timeout?: number | undefined;
|
}
|
interface IpcNetConnectOpts extends IpcSocketConnectOpts, SocketConstructorOpts {
|
timeout?: number | undefined;
|
}
|
type NetConnectOpts = TcpNetConnectOpts | IpcNetConnectOpts;
|
/**
|
* Creates a new TCP or `IPC` server.
|
*
|
* If `allowHalfOpen` is set to `true`, when the other end of the socket
|
* signals the end of transmission, the server will only send back the end of
|
* transmission when `socket.end()` is explicitly called. For example, in the
|
* context of TCP, when a FIN packed is received, a FIN packed is sent
|
* back only when `socket.end()` is explicitly called. Until then the
|
* connection is half-closed (non-readable but still writable). See `'end'` event and [RFC 1122](https://tools.ietf.org/html/rfc1122) (section 4.2.2.13) for more information.
|
*
|
* If `pauseOnConnect` is set to `true`, then the socket associated with each
|
* incoming connection will be paused, and no data will be read from its handle.
|
* This allows connections to be passed between processes without any data being
|
* read by the original process. To begin reading data from a paused socket, call `socket.resume()`.
|
*
|
* The server can be a TCP server or an `IPC` server, depending on what it `listen()` to.
|
*
|
* Here is an example of an TCP echo server which listens for connections
|
* on port 8124:
|
*
|
* ```js
|
* const net = require('net');
|
* const server = net.createServer((c) => {
|
* // 'connection' listener.
|
* console.log('client connected');
|
* c.on('end', () => {
|
* console.log('client disconnected');
|
* });
|
* c.write('hello\r\n');
|
* c.pipe(c);
|
* });
|
* server.on('error', (err) => {
|
* throw err;
|
* });
|
* server.listen(8124, () => {
|
* console.log('server bound');
|
* });
|
* ```
|
*
|
* Test this by using `telnet`:
|
*
|
* ```console
|
* $ telnet localhost 8124
|
* ```
|
*
|
* To listen on the socket `/tmp/echo.sock`:
|
*
|
* ```js
|
* server.listen('/tmp/echo.sock', () => {
|
* console.log('server bound');
|
* });
|
* ```
|
*
|
* Use `nc` to connect to a Unix domain socket server:
|
*
|
* ```console
|
* $ nc -U /tmp/echo.sock
|
* ```
|
* @since v0.5.0
|
* @param connectionListener Automatically set as a listener for the {@link 'connection'} event.
|
*/
|
function createServer(connectionListener?: (socket: Socket) => void): Server;
|
function createServer(options?: ServerOpts, connectionListener?: (socket: Socket) => void): Server;
|
/**
|
* Aliases to {@link createConnection}.
|
*
|
* Possible signatures:
|
*
|
* * {@link connect}
|
* * {@link connect} for `IPC` connections.
|
* * {@link connect} for TCP connections.
|
*/
|
function connect(options: NetConnectOpts, connectionListener?: () => void): Socket;
|
function connect(port: number, host?: string, connectionListener?: () => void): Socket;
|
function connect(path: string, connectionListener?: () => void): Socket;
|
/**
|
* A factory function, which creates a new {@link Socket},
|
* immediately initiates connection with `socket.connect()`,
|
* then returns the `net.Socket` that starts the connection.
|
*
|
* When the connection is established, a `'connect'` event will be emitted
|
* on the returned socket. The last parameter `connectListener`, if supplied,
|
* will be added as a listener for the `'connect'` event **once**.
|
*
|
* Possible signatures:
|
*
|
* * {@link createConnection}
|
* * {@link createConnection} for `IPC` connections.
|
* * {@link createConnection} for TCP connections.
|
*
|
* The {@link connect} function is an alias to this function.
|
*/
|
function createConnection(options: NetConnectOpts, connectionListener?: () => void): Socket;
|
function createConnection(port: number, host?: string, connectionListener?: () => void): Socket;
|
function createConnection(path: string, connectionListener?: () => void): Socket;
|
/**
|
* Tests if input is an IP address. Returns `0` for invalid strings,
|
* returns `4` for IP version 4 addresses, and returns `6` for IP version 6
|
* addresses.
|
* @since v0.3.0
|
*/
|
function isIP(input: string): number;
|
/**
|
* Returns `true` if input is a version 4 IP address, otherwise returns `false`.
|
* @since v0.3.0
|
*/
|
function isIPv4(input: string): boolean;
|
/**
|
* Returns `true` if input is a version 6 IP address, otherwise returns `false`.
|
* @since v0.3.0
|
*/
|
function isIPv6(input: string): boolean;
|
interface SocketAddressInitOptions {
|
/**
|
* The network address as either an IPv4 or IPv6 string.
|
* @default 127.0.0.1
|
*/
|
address?: string | undefined;
|
/**
|
* @default `'ipv4'`
|
*/
|
family?: IPVersion | undefined;
|
/**
|
* An IPv6 flow-label used only if `family` is `'ipv6'`.
|
* @default 0
|
*/
|
flowlabel?: number | undefined;
|
/**
|
* An IP port.
|
* @default 0
|
*/
|
port?: number | undefined;
|
}
|
/**
|
* @since v15.14.0, v14.18.0
|
*/
|
class SocketAddress {
|
constructor(options: SocketAddressInitOptions);
|
/**
|
* Either \`'ipv4'\` or \`'ipv6'\`.
|
* @since v15.14.0, v14.18.0
|
*/
|
readonly address: string;
|
/**
|
* Either \`'ipv4'\` or \`'ipv6'\`.
|
* @since v15.14.0, v14.18.0
|
*/
|
readonly family: IPVersion;
|
/**
|
* @since v15.14.0, v14.18.0
|
*/
|
readonly port: number;
|
/**
|
* @since v15.14.0, v14.18.0
|
*/
|
readonly flowlabel: number;
|
}
|
}
|
declare module 'node:net' {
|
export * from 'net';
|
}
|