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type-fest

A collection of essential TypeScript types




![](https://giphy.com/gifs/illustration-rainbow-unicorn-26AHG5KGFxSkUWw1i)

Many of the types here should have been built-in. You can help by suggesting some of them to the TypeScript project.

Either add this package as a dependency or copy-paste the needed types. No credit required. 👌

PR welcome for additional commonly needed types and docs improvements. Read the contributing guidelines first.

Install

$ npm install type-fest

Requires TypeScript >=3.4

Usage

import {Except} from 'type-fest';

type Foo = {
	unicorn: string;
	rainbow: boolean;
};

type FooWithoutRainbow = Except<Foo, 'rainbow'>;
//=> {unicorn: string}

API

Click the type names for complete docs.

Basic

Utilities

  • Except - Create a type from an object type without certain keys. This is a stricter version of Omit.
  • Mutable - Convert an object with readonly keys into a mutable object. The inverse of Readonly<T>.
  • Merge - Merge two types into a new type. Keys of the second type overrides keys of the first type.
  • MergeExclusive - Create a type that has mutually exclusive keys.
  • RequireAtLeastOne - Create a type that requires at least one of the given keys.
  • RequireExactlyOne - Create a type that requires exactly a single key of the given keys and disallows more.
  • PartialDeep - Create a deeply optional version of another type. Use Partial<T> if you only need one level deep.
  • ReadonlyDeep - Create a deeply immutable version of an object/Map/Set/Array type. Use Readonly<T> if you only need one level deep.
  • LiteralUnion - Create a union type by combining primitive types and literal types without sacrificing auto-completion in IDEs for the literal type part of the union. Workaround for Microsoft/TypeScript#29729.
  • Promisable - Create a type that represents either the value or the value wrapped in PromiseLike.
  • Opaque - Create an opaque type.
  • SetOptional - Create a type that makes the given keys optional.
  • SetRequired - Create a type that makes the given keys required.
  • ValueOf - Create a union of the given object's values, and optionally specify which keys to get the values from.
  • PromiseValue - Returns the type that is wrapped inside a Promise.
  • AsyncReturnType - Unwrap the return type of a function that returns a Promise.
  • ConditionalKeys - Extract keys from a shape where values extend the given Condition type.
  • ConditionalPick - Like Pick except it selects properties from a shape where the values extend the given Condition type.
  • ConditionalExcept - Like Omit except it removes properties from a shape where the values extend the given Condition type.
  • UnionToIntersection - Convert a union type to an intersection type.
  • Stringified - Create a type with the keys of the given type changed to string type.
  • FixedLengthArray - Create a type that represents an array of the given type and length.
  • IterableElement - Get the element type of an Iterable/AsyncIterable. For example, an array or a generator.
  • Entry - Create a type that represents the type of an entry of a collection.
  • Entries - Create a type that represents the type of the entries of a collection.
  • SetReturnType - Create a function type with a return type of your choice and the same parameters as the given function type.
  • Asyncify - Create an async version of the given function type.

Template literal types

Note: These require TypeScript 4.1 or newer.

  • CamelCase – Convert a string literal to camel-case (fooBar).
  • KebabCase – Convert a string literal to kebab-case (foo-bar).
  • PascalCase – Converts a string literal to pascal-case (FooBar)
  • SnakeCase – Convert a string literal to snake-case (foo_bar).
  • DelimiterCase – Convert a string literal to a custom string delimiter casing.

Miscellaneous

Declined types

If we decline a type addition, we will make sure to document the better solution here.

  • Diff and Spread - The PR author didn't provide any real-world use-cases and the PR went stale. If you think this type is useful, provide some real-world use-cases and we might reconsider.
  • Dictionary - You only save a few characters (Dictionary<number> vs Record<string, number>) from Record, which is more flexible and well-known. Also, you shouldn't use an object as a dictionary. We have Map in JavaScript now.
  • SubType - The type is powerful, but lacks good use-cases and is prone to misuse.
  • ExtractProperties and ExtractMethods - The types violate the single responsibility principle. Instead, refine your types into more granular type hierarchies.

Tips

Built-in types

There are many advanced types most users don't know about.

  • Partial<T> - Make all properties in T optional.



    Example

    Playground

    ```ts
    interface NodeConfig {
    appName: string;
    port: number;
    }

    class NodeAppBuilder {
    private configuration: NodeConfig = {
    appName: 'NodeApp',
    port: 3000
    };

        private updateConfig<Key extends keyof NodeConfig>(key: Key, value: NodeConfig[Key]) {
             this.configuration[key] = value;
        }
    
        config(config: Partial<NodeConfig>) {
             type NodeConfigKey = keyof NodeConfig;
    
             for (const key of Object.keys(config) as NodeConfigKey[]) {
                  const updateValue = config[key];
    
                  if (updateValue === undefined) {
                       continue;
                  }
    
                  this.updateConfig(key, updateValue);
             }
    
             return this;
        }
    
    }

    // `Partial`` allows us to provide only a part of the
    // NodeConfig interface.
    new NodeAppBuilder().config({appName: 'ToDoApp'});
    ```

  • Required<T> - Make all properties in T required.



    Example

    Playground

    ```ts
    interface ContactForm {
    email?: string;
    message?: string;
    }

    function submitContactForm(formData: Required) {
    // Send the form data to the server.
    }

    submitContactForm({
    email: 'ex@mple.com',
    message: 'Hi! Could you tell me more about…',
    });

    // TypeScript error: missing property 'message'
    submitContactForm({
    email: 'ex@mple.com',
    });
    ```

  • Readonly<T> - Make all properties in T readonly.



    Example

    Playground

    ```ts
    enum LogLevel {
    Off,
    Debug,
    Error,
    Fatal
    };

    interface LoggerConfig {
    name: string;
    level: LogLevel;
    }

    class Logger {
    config: Readonly;

        constructor({name, level}: LoggerConfig) {
             this.config = {name, level};
             Object.freeze(this.config);
        }
    
    }

    const config: LoggerConfig = {
    name: 'MyApp',
    level: LogLevel.Debug
    };

    const logger = new Logger(config);

    // TypeScript Error: cannot assign to read-only property.
    logger.config.level = LogLevel.Error;

    // We are able to edit config variable as we please.
    config.level = LogLevel.Error;
    ```

  • Pick<T, K> - From T, pick a set of properties whose keys are in the union K.



    Example

    Playground

    ```ts
    interface Article {
    title: string;
    thumbnail: string;
    content: string;
    }

    // Creates new type out of the Article interface composed
    // from the Articles' two properties: title and thumbnail.
    // ArticlePreview = {title: string; thumbnail: string}
    type ArticlePreview = Pick<Article, 'title' | 'thumbnail'>;

    // Render a list of articles using only title and description.
    function renderArticlePreviews(previews: ArticlePreview[]): HTMLElement {
    const articles = document.createElement('div');

        for (const preview of previews) {
             // Append preview to the articles.
        }
    
        return articles;
    
    }

    const articles = renderArticlePreviews([
    {
    title: 'TypeScript tutorial!',
    thumbnail: '/assets/ts.jpg'
    }
    ]);
    ```

  • Record<K, T> - Construct a type with a set of properties K of type T.



    Example

    Playground

    ```ts
    // Positions of employees in our company.
    type MemberPosition = 'intern' | 'developer' | 'tech-lead';

    // Interface describing properties of a single employee.
    interface Employee {
    firstName: string;
    lastName: string;
    yearsOfExperience: number;
    }

    // Create an object that has all possible MemberPosition values set as keys.
    // Those keys will store a collection of Employees of the same position.
    const team: Record<MemberPosition, Employee[]> = {
    intern: [],
    developer: [],
    'tech-lead': [],
    };

    // Our team has decided to help John with his dream of becoming Software Developer.
    team.intern.push({
    firstName: 'John',
    lastName: 'Doe',
    yearsOfExperience: 0
    });

    // Record forces you to initialize all of the property keys.
    // TypeScript Error: "tech-lead" property is missing
    const teamEmpty: Record<MemberPosition, null> = {
    intern: null,
    developer: null,
    };
    ```

  • Exclude<T, U> - Exclude from T those types that are assignable to U.



    Example

    Playground

    ```ts
    interface ServerConfig {
    port: null | string | number;
    }

    type RequestHandler = (request: Request, response: Response) => void;

    // Exclude null type from null | string | number.
    // In case the port is equal to null, we will use default value.
    function getPortValue(port: Exclude<ServerConfig['port'], null>): number {
    if (typeof port === 'string') {
    return parseInt(port, 10);
    }

    return port;
    
    }

    function startServer(handler: RequestHandler, config: ServerConfig): void {
    const server = require('http').createServer(handler);

    const port = config.port === null ? 3000 : getPortValue(config.port);
    server.listen(port);
    
    }
    ```
  • Extract<T, U> - Extract from T those types that are assignable to U.



    Example

    Playground

    ```ts
    declare function uniqueId(): number;

    const ID = Symbol('ID');

    interface Person {
    [ID]: number;
    name: string;
    age: number;
    }

    // Allows changing the person data as long as the property key is of string type.
    function changePersonData<
    Obj extends Person,
    Key extends Extract<keyof Person, string>,
    Value extends Obj[Key]

    (obj: Obj, key: Key, value: Value): void {
    obj[key] = value;
    }

    // Tiny Andrew was born.
    const andrew = {
    [ID]: uniqueId(),
    name: 'Andrew',
    age: 0,
    };

    // Cool, we're fine with that.
    changePersonData(andrew, 'name', 'Pony');

    // Goverment didn't like the fact that you wanted to change your identity.
    changePersonData(andrew, ID, uniqueId());
    ```

  • NonNullable<T> - Exclude null and undefined from T.



    Example

    Works with strictNullChecks set to true. (Read more here)

    Playground

    ```ts
    type PortNumber = string | number | null;

    /** Part of a class definition that is used to build a server */
    class ServerBuilder {
    portNumber!: NonNullable;

        port(this: ServerBuilder, port: PortNumber): ServerBuilder {
             if (port == null) {
                  this.portNumber = 8000;
             } else {
                  this.portNumber = port;
             }
    
             return this;
        }
    
    }

    const serverBuilder = new ServerBuilder();

    serverBuilder
    .port('8000') // portNumber = '8000'
    .port(null) // portNumber = 8000
    .port(3000); // portNumber = 3000

    // TypeScript error
    serverBuilder.portNumber = null;
    ```

  • Parameters<T> - Obtain the parameters of a function type in a tuple.



    Example

    Playground

    ```ts
    function shuffle(input: any[]): void {
    // Mutate array randomly changing its' elements indexes.
    }

    function callNTimes<Fn extends (...args: any[]) => any> (func: Fn, callCount: number) {
    // Type that represents the type of the received function parameters.
    type FunctionParameters = Parameters;

    return function (...args: FunctionParameters) {
        for (let i = 0; i < callCount; i++) {
           func(...args);
        }
    }
    
    }

    const shuffleTwice = callNTimes(shuffle, 2);
    ```

  • ConstructorParameters<T> - Obtain the parameters of a constructor function type in a tuple.



    Example

    Playground

    ```ts
    class ArticleModel {
    title: string;
    content?: string;

    constructor(title: string) {
        this.title = title;
    }
    
    }

    class InstanceCache<T extends (new (...args: any[]) => any)> {
    private ClassConstructor: T;
    private cache: Map<string, InstanceType> = new Map();

    constructor (ctr: T) {
        this.ClassConstructor = ctr;
    }
    
    getInstance (...args: ConstructorParameters<T>): InstanceType<T> {
        const hash = this.calculateArgumentsHash(...args);
    
        const existingInstance = this.cache.get(hash);
        if (existingInstance !== undefined) {
           return existingInstance;
        }
    
        return new this.ClassConstructor(...args);
    }
    
    private calculateArgumentsHash(...args: any[]): string {
        // Calculate hash.
        return 'hash';
    }
    
    }

    const articleCache = new InstanceCache(ArticleModel);
    const amazonArticle = articleCache.getInstance('Amazon forests burining!');
    ```

  • ReturnType<T> – Obtain the return type of a function type.



    Example

    Playground

    ``ts /** Provides every element of the iterableiterinto thecallback` function and stores the results in an array. */
    function mapIter<
    Elem,
    Func extends (elem: Elem) => any,
    Ret extends ReturnType

    (iter: Iterable, callback: Func): Ret[] {
    const mapped: Ret[] = [];

        for (const elem of iter) {
             mapped.push(callback(elem));
        }
    
        return mapped;
    
    }

    const setObject: Set = new Set();
    const mapObject: Map<number, string> = new Map();

    mapIter(setObject, (value: string) => value.indexOf('Foo')); // number[]

    mapIter(mapObject, ([key, value]: [number, string]) => {
    return key % 2 === 0 ? value : 'Odd';
    }); // string[]
    ```

  • InstanceType<T> – Obtain the instance type of a constructor function type.



    Example

    Playground

    ```ts
    class IdleService {
    doNothing (): void {}
    }

    class News {
    title: string;
    content: string;

        constructor(title: string, content: string) {
             this.title = title;
             this.content = content;
        }
    
    }

    const instanceCounter: Map<Function, number> = new Map();

    interface Constructor {
    new(...args: any[]): any;
    }

    // Keep track how many instances of Constr constructor have been created.
    function getInstance<
    Constr extends Constructor,
    Args extends ConstructorParameters

    (constructor: Constr, ...args: Args): InstanceType {
    let count = instanceCounter.get(constructor) || 0;

        const instance = new constructor(...args);
    
        instanceCounter.set(constructor, count + 1);
    
        console.log(`Created ${count + 1} instances of ${Constr.name} class`);
    
        return instance;
    
    }
const idleService = getInstance(IdleService);
// Will log: `Created 1 instances of IdleService class`
const newsEntry = getInstance(News, 'New ECMAScript proposals!', 'Last month...');
// Will log: `Created 1 instances of News class`
```
</details>
  • Omit<T, K> – Constructs a type by picking all properties from T and then removing K.



    Example

    Playground

    ```ts
    interface Animal {
    imageUrl: string;
    species: string;
    images: string[];
    paragraphs: string[];
    }

    // Creates new type with all properties of the Animal interface
    // except 'images' and 'paragraphs' properties. We can use this
    // type to render small hover tooltip for a wiki entry list.
    type AnimalShortInfo = Omit<Animal, 'images' | 'paragraphs'>;

    function renderAnimalHoverInfo (animals: AnimalShortInfo[]): HTMLElement {
    const container = document.createElement('div');
    // Internal implementation.
    return container;
    }
    ```

You can find some examples in the TypeScript docs.

Maintainers

License

(MIT OR CC0-1.0)


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